Graphic design is a collaborative process between a client
and a designer — in conjunction with producers of form (i.e.,
printers, programmers, signmakers, etc.)— to convey a specific
message to a targeted audience. The term "graphic design" can
also refer to a number of artistic and professional disciplines
that focus on visual communication and presentation. The field
is also often referred to as Visual Communication or Communication
Design. Various methods are used to create and combine words,
symbols, and images to create a visual representation of ideas
and messages. A graphic designer may use typography,
visual arts
and page layout
techniques to produce the final result. Graphic design often refers
to both the process (designing) by which the communication is
created and the products (designs) which are generated.
Common uses of graphic design include identity (logos and branding),
web sites, publications (magazines, newspapers, and books), advertisements
and product packaging. For example, a product package might include
a logo or other artwork, organized text and pure design elements
such as shapes and color which unify the piece. Composition
is one of the most important features of graphic design, especially
when using pre-existing materials or diverse elements.
[edit]
History
Page from the
Book
of Kells: Folio 114v, Decorated text.
Tunc dicit illis
While Graphic Design as a discipline has a relatively recent
history, with the name 'graphic design" first coined by William
Addison Dwiggins in 1922 [2],
graphic design-like activities span the history of humankind:
from the caves of Lascaux,
to Rome's Trajan's
Column to the illuminated
manuscripts of the Middle Ages, to the dazzling neons of Ginza.
In both this lengthy history and in the relatively recent explosion
of visual
communication in the 20th and 21st centuries, there is sometimes
a blurring distinction and over-lapping of advertising
art, graphic design and fine
art. After all, they share many of the same elements, theories,
principles, practices and languages,
and sometimes the same benefactor or client. In advertising
art the ultimate objective is the sale of goods and services.
In graphic design, "the essence is to give order to information,
form to ideas, expression and feeling to artifacts that document
human experience."[3]
[edit]
The advent
of printing
During the Tang
Dynasty (618–906) between the 4th and 7th century A.D. wood
blocks were cut to print on textiles and later to reproduce Buddhist
texts. A Buddhist scripture printed in 868 is the earliest known
printed book. Beginning in the 11th century, longer scrolls and
books were produced using movable type printing making books widely
available during the Song dynasty (960–1279).[4]
Sometime around 1450, Johann
Gutenberg's printing press made books widely available in
Europe. The book design of Aldus
Manutius developed the book structure which would become the
foundation of western publication design. This era of graphic
design is called Humanist
or Old Style. [5]
[edit]
Emergence
of the design industry
In late 19th century Europe, especially in the United Kingdom,
the movement began to separate graphic design from fine art.
In 1849, Henry
Cole became one of the major forces in design education in
Great Britain, informing the government of the importance of design
in his Journal of Design and Manufactures. He organized
the Great
Exhibition as a celebration of modern industrial technology
and Victorian design.
From 1891 to 1896 William
Morris' Kelmscott Press published books that are some of the
most significant of the graphic design products of the Arts
and Crafts movement, and made a very lucrative business of
creating books of great stylistic refinement and selling them
to the wealthy for a premium. Morris proved that a market existed
for works of graphic design in their own right and helped pioneer
the separation of design from production and from fine art. The
work of the Kelmscott Press is characterized by its obsession
with historical styles. This historicism was, however, important
as it amounted to the first significant reaction to the stale
state of nineteenth-century graphic design. Morris' work, along
with the rest of the Private
Press movement, directly influenced Art
Nouveau and is indirectly responsible for developments in
early twentieth century graphic design in general.[6]
[edit]
Twentieth
century design
The name "Graphic Design" first appeared in print in the 1922
essay "New Kind of Printing Calls for New Design" by William
Addison Dwiggins, an American book designer in the early 20th
century.[7]
Raffe's Graphic Design, published in 1927, is considered to be
the first book to use "Graphic Design" in its title.[8]
The signage in the London
Underground is a classic design example[9]
of the modern era and used a font designed by Edward Johnston
in 1916.
In the 1920s, Soviet constructivism
applied 'intellectual production' in different spheres of production.
The movement saw individualistic art as useless in revolutionary
Russia and thus moved towards creating objects for utilitarian
purposes. They designed buildings, theater sets, posters, fabrics,
clothing, furniture, logos, menus, etc.[citation
needed]
Jan Tschichold
codified the principles of modern typography in his 1928 book,
New Typography. He later repudiated the philosophy he espoused
in this book as being fascistic, but it remained very influential.[citation
needed] Tschichold, Bauhaus
typographers such as Herbert
Bayer and Laszlo
Moholy-Nagy, and El
Lissitzky are the fathers of graphic design[citation
needed] as we know it today. They pioneered production
techniques and stylistic devices used throughout the twentieth
century. The following years saw graphic design in the modern
style gain widespread acceptance and application.[10]
A booming post-World War II American economy established a greater
need for graphic design, mainly advertising and packaging. The
emigration of the German Bauhaus
school of design to Chicago in 1937 brought a "mass-produced"
minimalism to America; sparking a wild fire of "modern" architecture
and design. Notable names in mid-century modern design include
Adrian
Frutiger, designer of the typefaces
Univers and Frutiger;
Paul Rand, who,
from the late 1930s until his death in 1996, took the principles
of the Bauhaus and applied them to popular advertising and logo
design, helping to create a uniquely American approach to European
minimalism while becoming one of the principal pioneers of the
subset of graphic design known as corporate
identity; and Josef
Müller-Brockmann, who designed posters in a severe yet accessible
manner typical of the 1950s and 1970s era.
[edit]
Applications
From road signs
to technical schematics, from interoffice memorandums
to reference manuals,
graphic design enhances transfer of knowledge.
Readability
is enhanced by improving the visual presentation of text.
Design can also aid in selling a product
or idea through effective
visual communication. It is applied to products and elements of
company identity like logos,
colors, packaging,
and text. Together these are defined as branding
(see also advertising).
Branding has increasingly become important in the range of services
offered by many graphic designers, alongside corporate
identity. Whilst the terms are often used interchangeably,
branding is more strictly related to the identifying mark or trade
name for a product or service, whereas corporate identity can
have a broader meaning relating to the structure and ethos of
a company, as well as to the company's external image. Graphic
designers will often form part of a team working on corporate
identity and branding projects. Other members of that team can
include marketing professionals, communications consultants and
commercial writers.
Textbooks are designed to present subjects such as geography,
science, and math. These publications have layouts which illustrate
theories and diagrams.
A common example of graphics in use to educate is diagrams of
human anatomy.
Graphic design is also applied to layout and formatting of educational
material to make the information more accessible and more readily
understandable.
Graphic design is applied in the entertainment
industry in decoration, scenery, and visual story telling. Other
examples of design for entertainment purposes include novels,
comic books, opening
credits and closing
credits in film, and programs and props on stage. This could
also include artwork used for t-shirts and other items screenprinted
for sale.
From scientific journals to news reporting, the presentation
of opinion and facts is often improved with graphics and thoughtful
compositions of visual information - known as information
design. Newspapers, magazines, blogs, television and film
documentaries may use graphic design to inform and entertain.
With the advent of the web, information
designers with experience in interactive tools such as Adobe
Flash are increasingly being used to illustrate the background
to news stories.
[edit]
Skills
A graphic design project may involve the stylization and presentation
of existing text and
either preexisting imagery
or images developed by the graphic designer. For example, a newspaper
story begins with the journalists and photojournalists and then
becomes the graphic designer's job to organize the page into a
reasonable layout and determine if any other graphic elements
should be required. In a magazine article or advertisement, often
the graphic designer or art director will commission photographers
or illustrators to create original pieces just to be incorporated
into the design layout. Contemporary design practice has been
extended to the modern computer, for example in the use of WYSIWYG
user interfaces, often referred to as interactive
design, or multimedia
design.
[edit]
Visual arts
Main article:
Visual
arts
Before any graphic elements may be applied to a design, the graphic
elements must be originated by means of visual art skills. These
graphics are often (but not always) developed by a graphic designer.
Visual arts include works which are primarily visual
in nature using anything from traditional
media, to photography or computer
generated art. Graphic design principles may be applied to
each graphic art element individually as well as to the final
composition.
[edit]
Typography
Typography is the art, craft and techniques of type design, modifying
type glyphs,
and arranging type. Type glyphs (characters) are created and modified
using a variety of illustration techniques. The arrangement of
type is the selection of typefaces, point size, line length, leading
(line spacing) and letter spacing.
Typography is performed by typesetters, compositors, typographers,
graphic artists, art directors, and clerical workers. Until the
Digital Age, typography was a specialized occupation. Digitization
opened up typography to new generations of visual designers and
lay users.
[edit]
Page layout
Main article:
Page
layout
Page layout is the part of graphic design that deals in the arrangement
and style treatment of elements (content) on a page. Beginning
from early illuminated
pages in hand-copied books of the Middle
Ages and proceeding down to intricate modern magazine and
catalog layouts, proper page design has long been a consideration
in printed material. With print media, elements usually consist
of type (text),
images (pictures), and
occasionally place-holder graphics for elements that are not printed
with ink such as die/laser
cutting, foil
stamping or blind
embossing.
[edit]
Interface design
Graphic designers are often involved in interface design, such
as web design
and software
design when end
user interactivity
is a design consideration of the layout or interface. Combining
visual communication skills with the interactive communication
skills of user interaction and online branding, graphic designers
often work with software
developers and web
developers to create both the look
and feel of a web site or software
application and enhance the interactive experience of the
user or web site visitor. An important aspect of interface design
is icon design.
[edit]
Printmaking
Main article:
Printmaking
Printmaking is the process of making artworks by printing on
paper and other materials
or surfaces. Except in the case of monotyping, the process is
capable of producing multiples of the same piece, which is called
a print. Each piece is not a copy but an original since it is
not a reproduction of another work of art and is technically known
as an impression. Painting or drawing, on the other hand, create
a unique original piece of artwork. Prints are created from a
single original surface, known technically as a matrix. Common
types of matrices include: plates of metal, usually copper or
zinc for engraving or etching; stone, used for lithography; blocks
of wood for woodcuts, linoleum for linocuts and fabric plates
for screen-printing. But there are many other kinds, discussed
below. Works printed from a single plate create an edition, in
modern times usually each signed and numbered to form a limited
edition. Prints may also be published in book form, as artist's
books. A single print could be the product of one or multiple
techniques.
[edit]
Chromatics
Chromatics is the field of how eyes perceive color
and how to explain and organize those colors in the printer and
on the monitor. The Retina
in the eye is covered by two light-sensitive receptors that are
named rods and cones. Rods are sensitive to light, but not sensitive
to color. Cones are the opposite of rods. They are less sensitive
to light, but color can be perceived.[11]
Examples of graphic design made on a computer, setting out
various possibilities for a
Wikimedia
Commons project icon.
The mind may be the most important graphic design tool. Aside
from technology, graphic design requires judgment
and creativity.
Critical, observational, quantitative and analytic thinking are
required for design layouts and rendering.
If the executor is merely following a solution (e.g. sketch, script
or instructions) provided by another designer (such as an art
director), then the executor is not usually considered the
designer.
The method of presentation (e.g. arrangement, style, medium)
may be equally important to the design. The layout is produced
using external traditional
or digital
image editing tools. The appropriate development and presentation
tools can substantially change how an audience perceives a project.
In the mid 1980s, the arrival of desktop
publishing and graphic
art software applications introduced a generation of designers
to computer image manipulation and creation that had previously
been manually executed. Computer graphic design enabled designers
to instantly see the effects of layout or typographic changes,
and to simulate the effects of traditional media without requiring
a lot of space. However, traditional tools such as pencils
or markers are
useful even when computers are used for finalization; a designer
or art director may hand sketch numerous concepts as part of the
creative
process. Some of these sketches may even be shown to a client
for early stage approval, before the designer develops the idea
further using a computer and graphic design software tools.
Computers are considered
an indispensable tool in the graphic design industry. Computers
and software
applications are generally seen by creative
professionals as more effective production tools
than traditional methods. However, some designers continue to
use manual and traditional tools for production, such as Milton
Glaser.
New ideas can come by way of experimenting with tools and methods.
Some designers explore ideas using pencil and paper to avoid
creating within the limits of whatever computer
fonts, clipart,
stock
photos, or rendering filters (e.g. Kai's
Power Tools) are available on any particular configuration.
Others use many different mark-making tools and resources from
computers to sticks and mud as a means of inspiring creativity.
One of the key features of graphic design is that it makes a tool
out of appropriate image selection in order to convey meaning.[12]
[edit]
Computers
and the creative process
There is some debate whether computers enhance the creative process
of graphic design.[13]
Rapid production from the computer allows many designers to explore
multiple ideas quickly with more detail than what could be achieved
by traditional hand-rendering or paste-up
on paper, moving the designer through the creative process more
quickly.[14]
However, being faced with limitless choices does not help isolate
the best design solution and can lead to endless iterations with
no clear design outcome.
A graphic designer may use sketches
to explore multiple or complex ideas quickly[15]
without the distractions and complications of software.[citation
needed] Hand-rendered comps
are often used to get approval for an idea execution before a
design invests time to produce finished visuals on a computer
or in paste-up. The same thumbnail
sketches or rough drafts on paper may be used to rapidly refine
and produce the idea on the computer in a hybrid process. This
hybrid process is especially useful in logo
design[16]
where a software learning
curve may detract from a creative thought process. The traditional-design/computer-production
hybrid process may be used for freeing one's creativity in page
layout or image
development as well.[citation
needed] In the early days of computer publishing,
many 'traditional' graphic designers relied on computer-savvy
production
artists to produce their ideas from sketches, without needing
to learn the computer skills themselves. However, this practice
has been increasingly less common since the advent of desktop
publishing over 30 years ago. The use of computers and graphics
software is now taught in most graphic design courses.
[edit]
Occupations
Graphic design career paths cover all ends of the creative
spectrum and often overlap. The main job responsibility of
a Graphic Designer is the arrangement of visual elements in some
type of media. The main job titles include graphic
designer, art
director, creative
director, and the entry level production
artist. Depending on the industry served, the responsibilities
may have different titles such as "DTP
Associate" or "Graphic
Artist," but despite changes in title, graphic design principles
remain consistent. The responsibilities may come from or lead
to specialized skills such as illustration,
photography
or interactive
design.
A graphic designer reports to the art
director, creative
director or senior
media creative. As a designer becomes more senior, they may
spend less time designing media and more time leading and directing
other designers on broader creative activities, such as brand
development and corporate
identity development. As graphic designers become more senior,
they are often expected to interact more directly with clients.
The most current, industry-standard software for graphic design
is Adobe
Creative Suite CS5.
[edit]
Related disciplines
[edit]
Related topics
[edit]
External links
[edit]
Graphic
Design Professional Associations